![]() ![]() You can be as random or as intentional as you want, but this method relies almost entirely on your brain and offers little help if you’re stuck. This method gives you a lot of power and control. ![]() I, personally, start adding land forms and cities somewhat randomly, following patterns that make sense and follow regional climates. You’d be amazed at the difference that makes in sketching out landmasses, thinking about them all fitting together in misshapen puzzle pieces.Ĭontinue sketching, if you need to, and then you have a nice(ish) looking thing.įrom there, you can do what suits you. What helps me design islands and–especially–adjacent continents is the theory of continental drift. That’s not meant to be advice, just…a me thing. Inevitably, I see silly faces in my land masses and I always make a point to name them. I usually end up with something like this:Ī single country. I sit down with a pencil (or a drawing tablet, more often) and sketch a wiggly line in a nonsensical shape. Or, at least, fanning the spark of your idea and developing it further. I’ve done a few things regarding maps in the past, but this will be a more comprehensive look at the physical act of getting the image of your world down on paper. There are so many ways to go about making a map for your story, that I’m almost intimidated to try and make a useful post.
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